Bastard Design Practices

An Archaeological Perspective

Authors

  • James Dyer The University of Huddersfield

DOI:

https://doi.org/10.1558/jca.v2i2.28183

Keywords:

design, pedagogy, media archaeology, design archaeology

Abstract

Design is a bastard practice, it is fundamentally detached from its own inherited ethos so as to appear progressive, virtuous and fashionable. Such abstinence from knowledge and past experience models a practice that advocates competition over communion – a renunciation of experience and sanction of illusory solutionism. The design discipline would benefit greatly from the principle ideologies of archeology, a practice which uncovers the past to inform the present and shape the future. It is proposed here that a practice of Design Archeology be installed into fundamental design practices to create responsibility in the agency of design. Are we all archaeologists? not quite yet.

Author Biography

  • James Dyer, The University of Huddersfield

    James Dyer is a PhD candidate at the University of Huddersfield.

References

Alloway, L. 1990. The Independent Group: Postwar Britain and the Aesthetics of Plenty. Cambridge, MA: MIT Press.

Foucault, M. 1972. The Archaeology of Knowledge. Translated by A.M. Sheridan Smith. New York: Pantheon Books.

Huhtamo, E., ed. 2011. Media Archaeology: Approaches, Applications, and Implications. Berkeley: University of California Press.

Parikka, J. 2013. What is Media Archaeology? Cambridge: Polity.

Massey, A. 2015. The Independent Group. Online: http://independentgroup.org.uk/

Simon, H. A. 1969. The Sciences of the Arti?cial. Cambridge, MA: MIT Press.

Tomes, A. and P. Armstrong. 2010. “Dialectics of Design: How Ideas of ‘Good Design’ Change.” Prometheus 28(1): 29–39. http://dx.doi.org/10.1080/08109021003694154

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Published

2016-01-12

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How to Cite

Dyer, J. (2016). Bastard Design Practices: An Archaeological Perspective. Journal of Contemporary Archaeology, 2(2), 252-254. https://doi.org/10.1558/jca.v2i2.28183