"That's Us! A Book About Ourselves" An EFL Project with Intermediate Learners, Incorporating the Computer as a Tool

Authors

  • Markus Ritter

DOI:

https://doi.org/10.1558/cj.v10i4.57-69

Keywords:

EFL, CALL, software, Master Max, Your Turn

Abstract

The purpose of the following experiment was to test two newly released pieces of software (MASTER MAX and YOUR TURN) in a real learning environment and to suggest one possible way of integrating the computer into the language classroom.

The results of the study, i.e. a book of self-descriptions by the students and a detailed questionnaire eliciting the students' attitudes towards various aspects of the teaching unit, indicate that there are ways of integrating the computer into an up-to-date language learning situation despite the given constraints (hardware and software deficits, group size).

On a wider theoretical basis it is argued that for secondary education it is mainly the "tool function" of the computer that matters. Furthermore, the computer could play a major role in the process of leading the learner to more autonomy in the "everyday classroom" and give formal L2 learning a more practical emphasis.

References

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Published

2013-01-14

How to Cite

Ritter, M. (2013). "That’s Us! A Book About Ourselves" An EFL Project with Intermediate Learners, Incorporating the Computer as a Tool. Writing & Pedagogy, 10(4), 57-69. https://doi.org/10.1558/cj.v10i4.57-69

Issue

Section

Articles